Archive for the ‘Blog’ Category

Social Gaming

Via Kevin Flood, some interesting thoughts from the 2011 European Internet Gambling (EiG) conference: “…Social Networks – For years the I-gaming industry has dismissed or only partially entertained a relationship with social networks seeing the networks as at best, distantly related to their business and not a significant source of gaming revenue or player acquisition. […]

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incuBET

Via RateLasVegas, some information about an interesting new company founded by Andrew Pascal, former COO and President of Wynn Las Vegas and Encore, focused on ‘social gaming’.  While we have written about the likely socialization and virtualization of gambling in previous posts, this is a company that possibly may be taking it to heart.  As […]

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For the Win: Serious Gamification

Via Knowledge@Wharton, several articles looking at gamification: “Knowledge@Wharton: Thanks to all of you for coming. I’d like to begin with a question about what gamification is and how it is relevant to business. Kevin, do you want to start? Kevin Werbach: Sure. I generally define gamification as the application of techniques or mechanisms from game […]

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What Social And Casual Internet Game Companies Can Learn From Online Gambling

Courtesy of Kevin’s Corner, an interesting look at what social and casual internet game companies can learn from online gambling: Recently I have published blog items primarily focused on educating online gambling operators on the virtues and threat of social games to  their operations. In point of fact, I have been a bit unfair to […]

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Making Internet Gambling Social

Via Kevin’s Corner, an interesting look at how firms could making internet gambling more social: “…I recently read an article indicating that Zynga was responsible for generating 500,000 USD for Facebook in the last year. $400,000 of this revenue was from the 30% cut Facebook is taking on virtual currency transactions with 100,000 coming from […]

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Fair Game?

Via Wired, a very interesting article on the use of gamification by online companies to get you to share – and spend – more: Zynga, Facebook, Apple, and many other online companies and services are refining techniques developed by game developers to keep you in their game. You’re not stupid, but you can be fooled. […]

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