Via The Outline, an interesting look at whether or not we may see the NCAA of esports soon: Professional esports — competitive video game playing as a spectator sport — is surging in the U.S., with revenues in the hundreds of millions and growing fast. So it’s little surprise that collegiate esports — in which universities […]
Read more »Via Inverse, a look at the intersection of virtual reality and gambling: Human brains are already wired to enjoy gambling, and there’s evidence that virtual reality is addictive too. What happens when these two powerful entities collide? Inverse got a glimpse of this intersection at the inaugural VR/AR Gambling Conference in Prague this month. The event saw business leaders and […]
Read more »Via Las Vegas Sun, an article on skill based gaming: Interactive skill-based gambling is making its Las Vegas debut today at Planet Hollywood, where Gamblit Gaming will be conducting field trials of two of their games, Cannonbeard’s Treasure and Gamblit Poker. The games run on table gaming consoles, instead of the traditional vertical cabinets that […]
Read more »Courtesy of Fansided, a detailed look at a prediction that North America will compose only 13 percent of the eSports global fanbase by 2020: Life as a professional gamer: it’s considered a childhood fantasy for some. The opportunity to show off one’s bond between man and handheld controller. In the bigger picture, there’s a fleet of […]
Read more »Via the Yale Daily News, interesting commentary on esports: On October 29th, the Staples Center in Los Angeles hosted the League of Legends World Championship finals. League of Legends is an internationally popular “multiplayer online battle arena” game which pits two teams of five against each other, each with the goal of invading the enemy […]
Read more »Via The Players Tribune, an article on e-sports: A couple of years ago, I saw something that left a big impression on me. Well, I didn’t see it so much as I felt it. I was standing in a packed Madison Square Garden and I could feel the entire arena shaking. That was something I’d experienced plenty of […]
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