It’s Tencent’s world — You Are Merely An Avatar In It

Courtesy of the Financial Times (subscription required), a look at Tencent whose ‘Honour of Kings’ is the most popular video game in the world, helping propel Tencent to become the eighth most valuable company globally On peak days, more than 80m people in China — about the population of Germany — use their mobile phones to […]

Read more »




New Casino Game Lets You Bet Real Money On Pac-Man

Via Ars Technica, a look at Pac-Man Battle Casino which is part of a trend towards skill-based casino gambling: Back in like the 1890s, a slot machine was probably the coolest entertainment device anyone had ever seen. In 2017, though, despite a lot of advances in slot technology, those flashy one-armed bandits just aren’t drawing in “the youngs” who […]

Read more »


The eSports Revolution

Via CBI Insights, an interesting summary of the eSports revolution: Total revenue of the eSports industry is currently estimated at $1.1B and is expected to reach $1.5B by 2020. Record high viewership continues to attract world renowned brands, advertisers, and franchise owners. Though competitive gaming dates back decades — as early as the Spacewar video game tournament held at […]

Read more »




eSports: Possible Medal Event At 2024 Olympics

Via The Guardian, an article on the potential for esports to be a medal event at the 2024 Olympics in France: eSports could be added to the Olympic programme as an official medal sport in 2024. Tony Estanguet, co-president of the Paris bid committee, has confirmed that he will speak with the International Olympic Committee and eSports representatives […]

Read more »


eSports: Tech or Media?

Via Digits to Dollars, a look at eSports: At D2D, we approach most analysis from the point of view of technology companies. We are Bay-Area based, and interact regularly with tech companies, VCs, and the attendant tech ecosystem. This tends to color our analysis of industries – we look for ‘disruption’, ‘platforms’ and software business […]

Read more »




eSports Firms Eye Billion-Dollar Reality In Asia

Via Asia Times, a look at esports potential in Asia: New entrants to Asia Pacific’s fledgling fantasy sports industry are counting on the region’s active smartphone usage and growing eSports ecosystem to turn the virtual playing field into a multi-billion dollar reality. About to enter its second year of operation, fantasy sports firm Ballr has […]

Read more »



  |  Next Page »
 
© 2017 SynWorlds LLC.  ‘SynWorlds’ and ‘Virtual Worlds. Real Play.’ are service marks of SynWorlds LLC.